The semi-premium $40 they're asking for it doesn't make sense. ![]() Mind, that isn't to say this is a bad game it's just the kind of thing that would have thrived as a download-only title (eShop and the like notwithstanding) with a lower price point. ![]() But they only did that for the Nintendo 3DS version, so I'm not really sure what to think. Maybe if WayForward were going with the whole "Special Edition" package for fans it would make sense, but even then, we likely would have been buying it more for the bonus swag than as a game that comes with bonus fun stuff. Adventure Time: Explore the Dungeon Because I DON'T KNOW! should never have been a retail game. Most of it involves Finn punching things.ĭAVID: Let's start by addressing the Tree Trunks in the room. In light of this new approach, we thought it would be appropriate to ask husband-and-wife Adventure Time David and Nadia Oxford to tackle both the game and the review together. WayForward's second video game take on Adventure Time switches format from the Zelda II wannabe that last year's Hey Ice King, Why'd You Steal Our Garbage? adopted, instead taking the form of a Gauntlet-inspired multiplayer RPG. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
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